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Asteroids Deluxe - atari

Vintage Atari Asteroids arcade game with colorful controls and screen.

Asteroids Deluxe

Asteroids Deluxe

Asteroids Deluxe

Close-up of an arcade game panel with one-player and two-player start buttons.

Start a Game

Asteroids Deluxe

Asteroids Deluxe

 Select player 1 or 2 to start a game 

Developer:  Atari

Year:  1979   

Genre:  Space-themed shooter 

Games Produced:   22,399 


Game Play

Like Asteroids, the objective is to score points by destroying asteroids and flying saucers. The player controls a ship that can rotate left and right, fire shots straight forward, and thrust forward. When shot, larger asteroids break apart into smaller pieces and fly in random directions, while the smallest asteroids are destroyed when hit. Deluxe replaces the hyperspace feature with shields which deplete with use. This game also introduces the "Killer Satellite", a cluster of ships that break apart and chase the player's ship when hit. Objects "wrap" from each edge of the screen to the opposite edge.


In addition to the shield feature and the Killer Satellite, the most significant change in this version of the game is that the flying saucers can now target the player's ship across the screen boundary - meaning that if the saucer is close to the left edge and the player is at the right edge, the saucer may shoot toward the left edge and across the boundary to hit the player since their ship is closer that direction. In Asteroids, the saucers could only fire directly at the player's location on screen without considering the boundary, which led to the popular "lurking" exploit that enabled players to play for very long periods of time on a single credit. This updated strategy was in direct response to that exploit.



Development

The Asteroids Deluxe arcade machine is a vector game, with graphics consisting entirely of lines drawn on a vector monitor, which Atari described as "QuadraScan". The key hardware consists of a 1.5 MHz MOS 6502A CPU, which executes the game program, and the Digital Vector Generator (DVG), the first vector processing circuitry developed by Atari. The DVG used for Asteroids Deluxe was designed by Howard Delman, and used earlier in Lunar Lander and Asteroids.


Most of the sound effects are implemented by custom circuitry, but some are generated via the Atari POKEY sound chip. 




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